Homework Term 2 and 3


Please see your teachers if there is an activity you do not understand, or if there is an activity not on the grid that you would like to complete on Colonisation.
Research and explain why convicts were sent to Australia.
Describe the experiences of an early Australian Explorer
Brainstorm all you know about the Aboriginal people, and present the information in a neat mind map.
Research any conflict between British colonisers and Aboriginal people in the 1800s
Research when convicts stopped being transported to Australia, and why
Was the British coming to Australia an invasion or colonisation? Interview at least five children and/ OR adults about their views on this, and represent the data in a graph.
Discuss how you feel if someone turns up when you are playing a game and wants to take the play area away from you.
How does this relate to colonisation?
Compose a convict rap and present it to the class.
Show how the British and Aboriginal people could have helped each other.
Research, illustrate and write about a species of animal or plant that was introduced to Australia through British colonisation. Why was it introduced? Did it cause any problems? Ideas: camels, cows, blackberries, rabbits, prickly pear, roses, foxes.
Research and explain the consequences of British invasion for the Aboriginal people.
Explain and illustrate the events of the Eureka Stockade with a comic strip.
Research and write about a significant Australian from the 1800s (ideas: explorer, woman, politician, free settler, Aboriginal)
Reflect on what life would have been like if the British did not settle at Sydney Cove.
Make a timeline showing the order in which the colonisation of Australia took place across the states and territories.
Describe what the landscape would have been like for the first settlers. Using an app of your choice, paint or draw it.
Make a Y chart for each type of person living in the first settlement. e.g. convict, soldier, settler, officer.
Illustrate and write a news report on Captain Phillip’s landing at Port Jackson.
Carry out a PMI on life in the first settlement.
Offer solutions to the Minuses.
You are Captain Phillip. Design a plan for the settlement to house convicts and free settlers.

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